Welcome!

Oh, I'm so going to have to change that...

Continue for the scribblings of a slightly (many will beg to differ) mad Englishman with an overactive imagination and nothing to lose (well, not much).

If you get stuck in the quicksand that is the insides of my head, good! Stay there and bask in the euphoria of my insanity.

(Yeesh, sorry, that sounds a bit flat, doesn't it?) Anyway, I hope some of you will be able to immerse yourself in the rubbish that I post.

Bye for now,

Bubi

Saturday 11 October 2014

Journeyman League Kicks Off

Well...Week 1 and battlebox games abound...

First game was against mr2key and his Convergence... and perhaps irksomely, I knew just as much as he did about them... ¬_¬

Anyway, no pics... I was foolish enough not to take any. Eh... quick report, incoming...

Retribution of Scyrah (11pts)
Kaelyssa, Night's Whisper (+7)
Manticore (8), Chimera (6) & Griffon (4)

Convergence of Cyriss (10pts)
Syntherion, Forgemaster (+6)
Cipher (9), Galvanizer (3) & Mitigator (4)

The Vectors started proceedings by legging up as far as they could... which was just far enough for the Mitigator to take a POW12 shot in the face from my Manticore... and then another one from Kaelyssa and an Arcantrik Bolt.

Slight repairs saved it for another turn while the Cipher shook the ground a little in front of the line of Myrmidons. But since dispositions had not changed much, the Manticore finished the Mitigator off which his next couple of shots, helped out by another Arcantrik Bolt and the Griffon maintaining a flanking position.

With nothing for it the Cipher (with Hot Shot cast on it) walked up and took a shot, but to no avail, whereupon it was rendered stationary by yet another Arcantrik Bolt (Kae got a lot of mileage out of this spell yesterday evening) before being attacked by a souped up Manticore (spent 1 FOC to boost its strength). Four determined PS18 attacks later and the Cipher was no more.

The Galvanizer hurriedly rushed across to protect its caster, but even with Reconstruct, it was first disabled by a charging Manticore, before its repaired form was struck by the Griffon from the flank.

And since it was the Mangled Metal scenario... the Elves of Ios win the day. Maybe I should turn up with painted miniatures more often!

After a bit of refreshment, on to my second game, against our generous host, riot of riotville. Honestly, he's probably got the better report, but I feel honour bound to defend my... well, honour, since my memorisation of my battlegroup's cards was considered quite suspect! -_-

Anyway, game 2, let's go:

Mercenaries (Four Star Syndicate) (11pts)
Magnus, the Traitor (+6)
Mangler (8), Renegade (5) & Talon (4)
(Note - Renegade normally costs 6, but costed as five due to the "Most Wanted" Tier 1 benefit)

Let me just say now that I was indeed quite scared of the Renegade's Obliterator shot (it's once per game shot be damned!). Still, I determined to be aggressive (unlike how I usually play with Kae) though once again, I was going second.

Both of us deployed in line and riot's jacks pondered forward, the key spellcaster action being Tempered Armour on the Talon (lots of battle damage painted onto this chap, and that would soon be demonstrated), letting it sit on ARM 20. The Myrmidons ran forward in response, the Chimera seeking the cover of a rocky outcropping. Kae popped Rift through her Arc Node, seeing it splat between the two forces and prevent Magnus' jacks from effectively closing the distance.

Thus, he shambled forward some more, now with Iron Aggression on the Mangler... which could've been nasty were it not for Kaelyssa's feat, which she promptly popped in prime charging position. But not before making the Talon stationary with her second Arcantrik Bolt of the turn.

However, riot knows Magnus' tricks and popped it straight back, running his jacks right into the thick of it amongst the Myrmidons. Apparition was a godsend and the Chimera phased back, letting Kae successfully Arcantrik Bolt both the Talon and the Renegade (cast that spell seven times so far! ... out of eight spells cast overall!). The Chimera then took a whack to tie up the Talon for next turn, while the Manticore angled around and took a few swipes at the Mangler, though its Blade Fists seemed like Pillow Fists for those hits, even at PS 18, until it smacked the Renegade, crippling its right arm. The Griffon rounded off post-feat-turn by moseying around and taking a jab at the Mangler, doing not much of anything else.

The fatal error of that last Retribution turn was having the Manticore turn his back on Magnus, who took full advantage and took off more than half of the Myrmidon's hitboxes by himself, before the coup de grace was delivered by the Mangler, who shrugged its shoulders and casually chucked the Manticore at the Griffon, destroying the heavy and knocking the light down. One thing that I noticed was that neither of the Mercenary lights had shaken Stationary, so Kae and her Griffon could still dance around the Renegade. Which the Griffon duly did, nipping outside of the jack's melee range, popping up beside Magnus and head butting him. Knocked down caster only six inches away meant only one thing for me: assassination time. Advancing around the Renegade and settling just between the Mangler and Magnus, she unnecessarily nicked a point of FOC off the Mangler (unspent from the Manticore trashing) and struck away at the downed caster. Three boosted damage rolls against an FOC free Merc dealt almost enough damage... the key word there being "almost".

At the beginning of turn 5... head in hands having left Magnus with one... one... ONE!! damage box left (I have a history of this... Sorscha was reduced to one hitbox by Kae's ranged assassination run before the elf was eviscerated by Frostfang), I could only hope that DEF 16 was enough protection... ARM 14 sure isn't! With full FOC, Magnus opened up first with his Mechanikal Arm, hoping for the knockdown... but missed a boosted attack (on MAT 7, he needed 9's, but rolled a 6). He got more luck from the Foecleaver's Powerful Attack, hitting and dealing 6 damage to Kae. Buying another attack and boosting it, he missed again, rolling 8. With his last purchased attack, he rolled a 6 yet again, leaving riot to rue his run of good luck that had just run dry. The Mangler took a swing, but could not hit the jinking elf, while the Renegade also tried, but was too far and swung at thin air. Not amused, Kae turned, took one boosted attack and boosted damage swipe at Magnus, leaving me with two wins from my first Journeyman League evening.

Woohoo!! =_=

And here's what my battlegroup looks like (just to prove I actually play this f***ing stupid game!):


And here's a bit of a fluffed up Artificer I painted today for week 2 (might redo his armour in purple or something, not sure the green works) and there's a half-painted Arcanist somewhere around: -_-






Anyway, until next time...

Bubi

No comments:

Post a Comment